According to the results of a research last year, 76% of Hungarian children aged 6-18 played video games. Among boys and 10-16-year-olds, this ratio is even higher, Franciska Janó-Veilandics writes on sándár.hu.

Although I couldn't find exact statistics on which age group uses The Sims 4 the most, but based on the above data, I think many children will be faced with the upcoming new features of the game, such as setting the free sexual orientation of the characters.

Of course, it is not unusual that several companies around pride want to favor sexual minorities, from fashion companies' rainbow collection clothing to IKEA's rainbow bag and now to The Sims 4's multi-libido.

In addition to several new features, from July 28 players will be able to experience this option, which seems to be important for users, because according to Electronic Arts statistics, in 2021, 146 million hours were spent just creating characters.

Of course, the game draws attention to sexual and violent content, and the 12-pointer is also included, from this point on, the manufacturer places the responsibility of whether children are allowed to build a virtual life for themselves on the parents.

According to another statistic from 2019, Hungarian parents pay attention primarily to the time spent playing the game, followed by the type of game and how much they can spend within the game. According to the survey, however, there are also those who do not limit their children in this at all.

So, somewhere in the dead space where the manufacturer shakes off responsibility, the parent trusts the manufacturer and/or their child, the underage players willy-nilly fall into a virtual world where sex becomes even freer than before.

Source: Vasárnap.hu

(Cover image source: EA)